Aragorn II

Dunedain Chieftain

Aragorn II, son of Arathorn II and Gilraen, is the chieftain of the Dunedain of the North. He is an excellent warrior and inspirational leader who travelled Middle-earth for most of his life.

Aragorn II

Legendary
DD/Supp
Men

Level 50 reference

Damage

15-18

Health

3723

Command

16

Attack

52

Defense

52

Focus

25

Initiative

42

From Epic to Legendary: 30 Epic, 10 Legendary

From Legendary to Mythic: 100 Legendary, 40 Mythic

Unique

Anduril

Stat 1

[Commander] HP +215

Stat 2

[Commander] Attack +6

Stat 3

[Unit] Attack +4

Stat 4

[Unit] Defense +4

This formation’s unit recovers 25.0% ➡ 150.0% HP each round. Men units in this formation take normal attacks in the place of 1 allied formation(s).

Skills

Anduril

Cooldown

2 Rounds

Deals 42.0% → 420.0% Physical Damage once to 2 enemy formation(s).

Level 5

Damage dealt +10.0% for 2 round(s).

Level 10

[Commander] Attack +5.0.

Dunedain Chieftain

Cooldown

Passive

Increases the Defense of 3 allied formation(s) by 1.0 → 10.0.

Level 5

Effect modified by the Commander's Defense stat.

Level 10

[Unit] HP +10.0%.

Strider

Cooldown

1 Rounds

Deals 54.0% → 540.0% Physical damage once to 1 formation(s).

Level 5

[Commander] Initiative +5.0.

Level 10

This skill gains Keen Eye.

Hidden Heir

Cooldown

Passive

Attack of Man units in 3 allied formation(s) +1.0 → 10.0 (effect modified by Command stat).

Level 5

Damage dealt to Melee Units +10.0%.

Level 10

The commander's formation gains Stun Immunity.