Imrahil

Imrahil

Legendary
Heal/Sup/Buff
Men

Level 50 reference

Damage

15-17

Health

3778

Command

107

Attack

42

Defense

54

Focus

41

Initiative

51

From Epic to Legendary: 30 Epic, 10 Legendary

From Legendary to Mythic: 100 Legendary, 40 Mythic

Unique

Dol Amroth Bulwark

Stat 1

[Commander] Command +20

Stat 2

[Commander] Attack +4

Stat 3

[Unit] Attack +6

Stat 4

[Unit] Defense +6

At the start of each round, this formation’s Men units have a 100.0% chance to dispel a random debuff when defending.

Skills

Ally

Cooldown

Passive

When Medium Unit in 3 allied formation(s) launch normal attacks, gain Follow-Up Healing: has a 35.0% chance to recover 9.0% → 90.0% HP (effect modified by the Commander’s Focus stat).

Level 5

The chance of restoring HP increases to 50.0%.

Level 10

[Unit] HP (Man) +1.0.

The Fair

Cooldown

2 Rounds

Deals 55.0% → 550.0% Physical Damage to 1 formation(s).

Level 5

The commander's formation gains Initiative in the next round.

Level 10

Commander's damage dealt to Melee Units +15.0%.

Heir

Cooldown

Passive

Each round, Defense of the Commander’s formation +0.7 → 7.0 (effect modified by Command stat), up to 7 stack(s).

Level 5

Increases the maximum stacks to 8.

Level 10

Increases the maximum stacks to 10.

Prince Of Dol Amroth

Cooldown

Passive

Attack of Medium units in 2 allied formation(s) +2.0 → 20.0 (effect modified by Command stat).

Level 5

Mounted Units in the commander's formation gain Stun and Madness Immunity.

Level 10

Defense of 2 formation(s) +5.0.