Azog

The Conqueror

Azog

Mythic
Buffer/CC
Orc

Level 50 reference

Damage

22 - 25

Health

4917

Command

165

Attack

64

Defense

37

Focus

22

Initiative

42

From Epic to Legendary: 30 Epic, 10 Legendary

From Legendary to Mythic: 100 Legendary, 40 Mythic

Unique

Razor Shoulder Armor

Stat 1

[Commander] Command +22.0.

Stat 2

[Commander] Initiative +4.0.

Stat 3

[Unit] Defense +6.0.

Stat 4

[Unit] Attack +6.0.

Damage dealt by the Commander’s formation unit to targets affected by Stun or Madness +5.8% – 35.0%.

Skills

Moria-Orc Chieftain

Cooldown

1 Rounds

The next 1 instance(s) of damage dealt by 2 allied formation unit(s) +2.5% → 25.0%.

Level 5

This damage increase effect is modified by Command.

Level 10

This skill gains Incursion.

Brutalizer

Cooldown

Passive

Attack and Defense of 3 allied formation unit(s) +1.8 → 18.0. Effect decreases by 1/3 each round.

Level 5

This stat increase effect is modified by Command.

Level 10

If the Commander's formation is coprised of Orcs, Uruk-hai, Troll, Evil Man or Beast units, the effect decreases by 1/4 each round.

Hand of Evil

Cooldown

2 Rounds

Has a 4.0% → 40.0% chance to inflict Stun on 2 enemy formation(s) for 1 round(s).

Level 5

In addition, damage received by targets affected by Stun or Madness +20.0% for 1 round(s).

Level 10

Chance for Stun increases to 50.0%.

King-slayer

Cooldown

Passive

For the first 4 round(s), after 3 formation(s) of allied Orcs, Huruk-hai, Evil Man, or Beast units launch normal attacks, gains Follow-up Damage: has a 50.0% chance to deal an additional 8.0% → 80.0% damage.

Level 5

Bonus effect modified by Azog's Command stat.

Level 10

Gains Madness Immunity during the effective period.