Bard

The Bowman

Bard, also known as Bard the Bowman, was a Man of Lake-town and a descendent of the ancient Lord Girion of Dale.

Bard

Mythic
DD/Supp
Men

Level 50 reference

Damage

21-22

Health

4542

Command

36

Attack

60

Defense

49

Focus

34

Initiative

44

From Epic to Legendary: 30 Epic, 10 Legendary

From Legendary to Mythic: 100 Legendary, 40 Mythic

Unique

Black Arrow

Stat 1

[Commander] HP +215

Stat 2

[Commander] Attack +6

Stat 3

[Commander] Defense +4

Stat 4

[Unit] Attack +6

From round 6 onward, the Commander’s attacks ignore 36% of enemy’s defense stat

Skills

Bowman

Cooldown

1 Rounds

Deals 25.0% → 250.0% Physical Damage to 1 enemy formation(s) and inflicts a Bleed effect that deals 4.0% → 40.0% damage to the target and takes effect 4 time(s).

Level 5

Skill damage dealt by 1 formations' Commanders -20.0% for 1 round(s) (effect modified by Attack stat).

Level 10

Also, Target Defense -10.0 for 1 round(s).

Descendant Of Girion

Cooldown

2 Rounds

Deals 9.0% → 90.0% Physical Damage to 4 enemy formation(s), and reduces the damage dealt by the target formation’s Commander by 1.0% → 10.0% for 1 round(s) (effect modified by Attack stat).

Level 5

Has a 30.0% chance to inflict a Bleed effect that deals 40.0% damage to the target and takes effect 4 time(s).

Level 10

This skill gains Keen Eye.

King Of Dale

Cooldown

Passive

Attack of Man or Dwarf in the Commander’s formation +3.0 → 30.0 (effect modified by Command stat), and has 6.0% → 60.0% chance to deal maximum damage each round.

Level 5

[Unit] Defense +10.0.

Level 10

The initial effect applies to all races.

Dragon Shooter

Cooldown

2 Rounds

On Round 3, 6 and 9, launches an attack that deals 50.0% → 500.0% Physical Damage once to 2 formation(s), but the Commander will no longer launch normal attacks from Round 3 onward.

Level 5

Immediately inflicts the full damage of the Bleed effect active on the target, effective up to 3 times.

Level 10

Has a 20.0% chance to inflict Madness on the target for 1 round(s).