Dain Ironfoot

The Ironfoot

Dain Ironfoot is the lord of the Dwarves of the Iron Hills, and the fifth King Under the Mountain. A fantastic fighter and a proficient leader, his deeds are praised throughout Middle-earth.

Dain Ironfoot

Mythic
Damage Dealer
Dwarve

Level 50 reference

Damage

23-26

Health

5.459

Command

30

Attack

60

Defense

75

Focus

17

Initiative

19

From Epic to Legendary: 30 Epic, 10 Legendary

From Legendary to Mythic: 100 Legendary, 40 Mythic

Unique

Crimson Blade

Stat 1

[Commander] HP +215

Stat 2

[Commander] Attack +6

Stat 3

[Commander] Defense +6

Stat 4

[Unit] Attack +4

Increases the Physical Damage dealt by this formation’s Commander by 3.0% when this formation receives damage. Stacks up to 5 times.

Skills

Ironfoot

Cooldown

1 Rounds

Deals 45.0% → 450.0% Physical Damage once to 1 enemy formation(s).

Level 5

30.0% chance to inflict Stun on the target for 1 round(s).

Level 10

In addition, target cannot recover HP for 1 round(s).

Lord Of The Iron Hills

Cooldown

Passive

Attack of Small units in 3 allied formation(s) +1.2 → 12.0 (effect modified by Command stat).

Level 5

[Unit] Defense (Dwarf) +5.0.

Level 10

[Unit] Damage +10.0%.

Durins Blood

Cooldown

2 Rounds

Deals 70.0% → 700.0% Physical Damage once to 1-2 enemy formations.

Level 5

In addition, Skill Damage dealt +10.0% for 3 round(s).

Level 10

[Commander] Attack +5.0.

King Under The Mountain

Cooldown

1 Rounds

Deals 16.0% → 160.0% Physical Damage once to 3 enemy formation(s).

Level 5

In addition, Physical Damage dealt by the Commander ignores 10.0% of the target's defense for 1 round(s).

Level 10

Next 1 instance(s) of damage +10.0%.