Denethor II
Denethor II












Level 50 reference
Damage
9-10
Health
3069
Command
48
Attack
9
Defense
19
Focus
49
Initiative
22
From Epic to Legendary: 30 Epic, 10 Legendary
From Legendary to Mythic: 100 Legendary, 40 Mythic
Unique

Stat 1
[Commander] HP +145
Stat 2
[Commander] Attack +4
Stat 3
[Unit] Attack +6
Stat 4
[Unit] Defense +6
Skills

Ally
Cooldown
Passive
Level 5
The chance of restoring HP increases to 50.0%.
Level 10
[Unit] HP (Man) +1.0.

Palantir Scryer
Cooldown
2 Rounds
Level 5
Chance to succumb to Madness decreases to 15.0%.
Level 10
Also immune to Madness.

Ruling Steward
Cooldown
Passive
Level 5
[Commander] Focus +3.0.
Level 10
Target's Initiative -5.0 for 1 round(s).

Mad Steward
Cooldown
Passive
Level 5
The chance of succumbing to Madness decreases to 10.0%.
Level 10
Damage received -30.0% when affected by Madness.