Faramir

Faramir

Epic
DD/Supp
Men

Level 50 reference

Damage

11-13

Health

3461

Command

55

Attack

39

Defense

34

Focus

41

Initiative

37

From Epic to Legendary: 30 Epic, 10 Legendary

From Legendary to Mythic: 100 Legendary, 40 Mythic

Unique

Longbow Of The Ranger

Stat 1

[Commander] Command +20

Stat 2

[Commander] Attack +6

Stat 3

[Unit] Attack +4

Stat 4

[Unit] Defense +4

In the first 2 rounds, Faramir and this formation’s Ranged Units gain Initiative, and their damage dealt is increased by 10.0% ➡ 60.0%.

Skills

Rangers Of Ithilien

Cooldown

1 Rounds

[Incursion] Deals 35.0% → 350.0% Physical Damage once to 1 formation(s).

Level 5

The commander's formation gains Initiative in the next round.

Level 10

[Commander] Attack +5.0.

Guide

Cooldown

Passive

For the first 3 round(s), Attack of 2 allied formation(s) +3.0 → 30.0 (effect modified by the Command stat).

Level 5

First instance of damage triggers Keen Eye.

Level 10

[Unit] Attack +5.0.

Last Steward

Cooldown

1 Rounds

Deals 12.0% → 120.0% Physical Damage once to 3 formation(s).

Level 5

30.0% chance to deal additional damage once.

Level 10

[Commander] Initiative +5.0.

Heir

Cooldown

Passive

Each round, Defense of the Commander’s formation +0.7 → 7.0 (effect modified by Command stat), up to 7 stack(s).

Level 5

Increases the maximum stacks to 8.

Level 10

Increases the maximum stacks to 10.