Glasha

Glasha

Legendary
Supp/CC
Orc

Level 50 reference

Damage

15-20

Health

3393

Command

84

Attack

19

Defense

34

Focus

52

Initiative

29

From Epic to Legendary: 30 Epic, 10 Legendary

From Legendary to Mythic: 100 Legendary, 40 Mythic

Unique

Mystic Touch

Stat 1

[Commander] Command +0

Stat 2

[Commander] Focus +6

Stat 3

[Commander] Initiative +2

Stat 4

[Unit] Defense +5

Glasha’s Poison Damage dealt +3.0% after an allied unit deals Poison Damage Stacks up to 10 time(s) and lasts till the end of combat

Skills

Assassin

Cooldown

2 Rounds

Deals 15.0% → 150.0% Poison Damage [continuous] to 1 formation each round for 2 Round(s).

Level 5

During this time, has 25% chance to succombing to Madness each Round.

Level 10

In addition, Poison Damage dealt +5.0% for 3 Round(s).

Crebain Of Mount Fang

Cooldown

Passive

For the first 4 round(s), Attack of 3 enemy formation(s) -2.0 → 20.0.

Level 5

Effect modified by Command stat.

Level 10

[Commander] Focus +5.0.

Messenger

Cooldown

Passive

First 3 round(s), normal attack damage dealt by 4 enemy Commander(s) -5.0% → 50.0%.

Level 5

Increase number of effective rounds to 4.

Level 10

Increases number of effective rounds to 5.

The White Hand

Cooldown

Passive

Attack and Defense of Small Units in the commander’s formation +2.2 → 22.0 (effect modified by Command stat), but their healing received -5.0% → 50.0%.

Level 5

[Unit] Defense (Uruk-hai) +5

Level 10

[Unit] Attack (Uruk-hai) +5