Grima
Grima












Level 50 reference
Damage
8-9
Health
2862
Command
51
Attack
13
Defense
26
Focus
42
Initiative
37
From Epic to Legendary: 30 Epic, 10 Legendary
From Legendary to Mythic: 100 Legendary, 40 Mythic
Unique

Stat 1
[Commander] Command +20
Stat 2
[Commander] Attack +6
Stat 3
[Commander] Focus +4
Stat 4
[Unit] Defense +4
Skills

Wormtongue
Cooldown
1 Round
Level 5
Has a 15% chance to inflict Madness on the target for 1 round(s).
Level 10
[Commander] Focus +3.0.

Second In Command
Cooldown
Passive
Level 5
[Unit] Damage Stat +5.0%.
Level 10
[Commander] HP +5.0%.

Survivor
Cooldown
Passive
Level 5
[Commander] Defense +5
Level 10
From Round 4 onward, takes effect 1 round earlier.

Wizard’s Assistant
Cooldown
Passive
Level 5
10% chance to inflict Stun on the target for 1 round(s).
Level 10
[Commander] Initiative+3.0.