Helm
Hammerhand
Helm












Level 50 reference
Damage
24 - 26
Health
3976
Command
170
Attack
49
Defense
54
Focus
18
Initiative
48
From Epic to Legendary: 30 Epic, 10 Legendary
From Legendary to Mythic: 100 Legendary, 40 Mythic
Unique

Stat 1
[Commander] Command +30.0.
Stat 2
[Commander] Attack +6.0.
Stat 3
[Commander] Initiative +2.0.
Stat 4
[Unit] Attack +6.0.
Attack reaches 80: Damage dealt by the Commander’s formation unit +9.0%.
Command reaches 450: Damage dealt by 3 allied formation units + 6.0%.
Skills

King of Rohan
Cooldown
Passive
Level 5
The Damage-taken increase effect is modified by Command stat.
Level 10
When the basic effect has reached full stacks, target's defense -10.0% additionally.

The Long Winter
Cooldown
Passive
Level 5
Within the army, if a Commander's Attack is Higher than Defense, this Commander's formation unit gains either the Dual Blows or Damage dealt increase effect; otherwise, it gains either the Evade or Damage received decrease effect.
Level 10
[Commander] Attack +3.0.

Snow-troll
Cooldown
Passive
Level 5
[Commander] Damage +3.0
Level 10
Helm's Attack +2.0, up to 10 stack(s).

Hammerhand
Cooldown
2 Rounds
Level 5
Helm deals the same amount of Physical Damage once again to 1 enemy formation(s).
Level 10
This instance of damage dealt by Helm has a 20.0% chance to inflict Stun on the target for 1 round(s).