Imrahil
Imrahil












Level 50 reference
Damage
15-17
Health
3778
Command
107
Attack
42
Defense
54
Focus
41
Initiative
51
From Epic to Legendary: 30 Epic, 10 Legendary
From Legendary to Mythic: 100 Legendary, 40 Mythic
Unique

Stat 1
[Commander] Command +20
Stat 2
[Commander] Attack +4
Stat 3
[Unit] Attack +6
Stat 4
[Unit] Defense +6
Skills

Ally
Cooldown
Passive
Level 5
The chance of restoring HP increases to 50.0%.
Level 10
[Unit] HP (Man) +1.0.

The Fair
Cooldown
2 Rounds
Level 5
The commander's formation gains Initiative in the next round.
Level 10
Commander's damage dealt to Melee Units +15.0%.

Heir
Cooldown
Passive
Level 5
Increases the maximum stacks to 8.
Level 10
Increases the maximum stacks to 10.

Prince Of Dol Amroth
Cooldown
Passive
Level 5
Mounted Units in the commander's formation gain Stun and Madness Immunity.
Level 10
Defense of 2 formation(s) +5.0.