Ori

Ori

Epic
Heal/Sup/Buff
Dwarve

Level 50 reference

Damage

9-10

Health

3352

Command

34

Attack

39

Defense

35

Focus

45

Initiative

23

From Epic to Legendary: 30 Epic, 10 Legendary

From Legendary to Mythic: 100 Legendary, 40 Mythic

Unique

Axe Of The Clerk

Stat 1

[Commander] Command +20

Stat 2

[Commander] Attack +4

Stat 3

[Commander] Defense +5

Stat 4

[Unit] Defense +5

From Round 4 onward, Dwarves Ranged unit in the Commander’s formation have a 16.7% ➡ 100.0% chance to deal maximum damage each round.

Skills

Clerk

Cooldown

Passive

Focus on self and 1 allied Commander(s) +2.0 → 20.0 (effect modified by Command stat).

Level 5

[Commander] Initiative +5.0.

Level 10

[Unit] Attack +3.0. [Commander] Attack +3.0.

Musician

Cooldown

2 Rounds

Restores 42.0% → 420.0% HP to Commander’s formation unit once (effect modified by Focus stat).

Level 5

Also purifies 1 debuff.

Level 10

[Unit] Defense +10.0.

Durins Blood

Cooldown

2 Rounds

Deals 70.0% → 700.0% Physical Damage once to 1-2 enemy formations.

Level 5

In addition, Skill Damage dealt +10.0% for 3 round(s).

Level 10

[Commander] Attack +5.0.

Dwarf Warrior

Cooldown

Passive

Defense of Dwarf units in the commander’s formation +4.0 → 40.0. Effect’s initial value gradually decreases over 6 round(s).

Level 5

Effect is modified by Defense stat.

Level 10

[Unit] HP +10.0%.