Skalhelm

Skalhelm

Mythic
Damage Dealer
Undead

Level 50 reference

Damage

20-23

Health

4407

Command

35

Attack

46

Defense

49

Focus

57

Initiative

49

From Epic to Legendary: 30 Epic, 10 Legendary

From Legendary to Mythic: 100 Legendary, 40 Mythic

Unique

Stalkers Bow

Stat 1

[Commander] HP +180

Stat 2

[Commander] Focus +6

Stat 3

[Commander] Initiative +2

Stat 4

[Unit] Attack +6

[Round 1] [Against 1 Enemy] Deals 1500.0% Poison Damage. [Prioritizes Enemy Ranged Units] [Against Enemy Ranged Units] Poison Damage received +6.0%. The effect lasts till the end of combat

Skills

Lord Of The Wolves

Cooldown

Passive

The commander’s formation has a 50% chance to deal an additional 12.0% → 120.0% Poison Damage upon launching normal attacks.

Level 5

The commander's formation gains Madness Immunity.

Level 10

Damage stat of the Commander's formation unit +10.0%.

Executioner

Cooldown

Passive

[Each Round] Deals 7.5% → 75.0% Poison Damage to 3 enemy formation(s).

Level 5

From Round 5 onward, deals the same amount of Focus Damage once again.

Level 10

[Commander] Focus +5.0.

Nazgul

Cooldown

For the first 2 rounds(s), deals 40% → 400% Focus Damage once to 2 enemy formation(s) upon taking action each round.

Level 5

Deals 200.0% Poison Damage once to the target after this effect ends.

Level 10

For the first 2 round(s), has a 30.0% chance to inflict Stun on the target.

Dark Ranger

Cooldown

2 Rounds

Deals 45.0% → 450.0% Focus Damage or Poison Damage to 1-3 random formation(s).

Level 5

Focus Damage causes the target's Defense -10 for 1 round(s).

Level 10

Poison Damage has a 20% chance to inflicts Madness on the target for 1 round(s).