Thranduil

Thranduil

Mythic
Buff/Heal
Elf

Level 50 reference

Damage

21-23

Health

4542

Command

122

Attack

54

Defense

51

Focus

37

Initiative

44

From Epic to Legendary: 30 Epic, 10 Legendary

From Legendary to Mythic: 100 Legendary, 40 Mythic

Unique

Mirkwood Crown

Stat 1

[Commander] HP +215

Stat 2

[Commander] Attack +6

Stat 3

[Commander] Defense +4

Stat 4

[Unit] Defense +6

Reduces damage received by this formation’s Elves units by 18.0% when battling on wood land

Skills

Mirkwood’s Vigour

Cooldown

Passive

Deals 12.0% → 120.0% Physical Damage once to 2 enemy formation(s) each round.

Level 5

Defense of wounded enemy units -5.0 for 10 round(s). Can stack.

Level 10

Attack of wounded enemy units -5.0 for 10 round(s). Can stack.

Grey Elf

Cooldown

Passive

The Commander and Elf in the commander’s formation have a 2.0% → 20.0% chance to Evade damage.

Level 5

[Commander] Initiative +3

Level 10

[Unit] Initiative (Elf) +3.0.

Heir Of Greenwood The Great

Cooldown

Passive

For each instance of Physical Damage dealt, gain Follow-Up Healing: has a 50.0% chance to restore 10.0% → 100.0% HP to the Commander’s formation unit once.

Level 5

Chance increases to 75.0%.

Level 10

Damage dealt +5.0%.

King Of The Woodland Realm

Cooldown

Passive

Defense of Elf units in 3 allied formation(s) +1.5 → 15.0 (effect modified by Command stat)

Level 5

Focus, Burn and Poison Damage received -5.0%. Stacks with similar effects.

Level 10

Defense of Elf units +18.0 when defending (effect modified by Command stat).