FULL EQUIPMENT LIST
All pieces of equipment are displayed at their maximum level of reinforcement and refined to the maximum.
Equipment List
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Axe Of Khazad-Dum | 14 | 30 | 48 | - | - | - | 6 | - | - | - | - |
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Black Bow | 12 | 28 | 39 | - | - | - | 15 | - | - | - | - |
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Blazing Tongue | 10 | 30 | 27 | 27 | - | - | - | - | - | - | - |
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Bow Of The High Elves | 10 | 22 | 9 | 18 | - | - | - | - | 15 | 12 | - |
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Cruel Hook | 14 | 22 | 27 | - | - | - | 15 | - | 12 | - | - |
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Dawn | - | - | - | 12 | - | - | 15 | 190 | 9 | 18 | - |
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Elven White Knife | - | - | - | - | - | - | - | 220 | 42 | 12 | - |
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Gigantic Hammer | - | - | - | - | - | - | - | 240 | 48 | 6 | - |
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Hammer Of Moria | 8 | 28 | 18 | - | - | - | 36 | - | - | - | - |
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Lhang | - | - | 9 | - | - | - | 12 | 200 | 6 | 27 | - |
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Mattock Of The Iron Hills | - | - | 15 | - | - | - | 9 | 200 | 24 | 6 | - |
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Mirkwood’s Thorns | 12 | 22 | - | 15 | - | - | 18 | - | 12 | 9 | - |
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Morgul Blade | 20 | 20 | - | 42 | 3 | - | 9 | - | - | - | - |
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Nightfall | 14 | 20 | 18 | - | - | - | 9 | - | 15 | 12 | - |
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Noldor Sword | - | - | - | 36 | - | - | - | 220 | - | 18 | - |
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Obsidian Dagger | 22 | 22 | - | 51 | 3 | - | - | - | - | - | - |
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Reach of Riddermark | 14 | 26 | 21 | 21 | 6 | - | - | - | 6 | - | - |
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Reckoning | - | - | - | - | - | - | - | 240 | 9 | 45 | - |
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Sand Claw | 16 | 16 | 15 | 15 | 6 | - | - | - | 18 | - | - |
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Spear Of Udun | - | - | - | 12 | - | - | 12 | 190 | 18 | 12 | - |
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The Black Mace | - | - | - | 12 | - | - | 30 | 220 | 12 | - | - |
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Battle Axe | 10 | 14 | 18 | - | - | - | - | - | - | 6 | - |
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Carver | 12 | 12 | - | 18 | - | - | - | - | 6 | - | - |
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Cutlass | - | - | - | - | - | - | 9 | 130 | - | 15 | - |
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Easterling Spear | 6 | 14 | 9 | - | - | - | 6 | - | 9 | - | - |
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Elven Dirk | 10 | 10 | 6 | 9 | - | - | - | - | - | 9 | - |
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Mirkwood Bow | - | - | 6 | - | - | - | - | 130 | 18 | - | - |
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Uruk Crossbow | - | - | - | 9 | - | - | - | 110 | 6 | 9 | - |
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Uruk-Hai Broadsword | - | - | - | - | - | - | 9 | 110 | 9 | 6 | - |
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War Hammer | 8 | 16 | - | 9 | - | - | 15 | - | - | - | - |
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Broad Axe | 3 | 7 | 5 | - | - | - | - | - | 5 | - | - |
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Haradrim Bow | - | - | 3 | - | - | - | - | 57 | 8 | - | - |
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Morningstar | - | - | 5 | - | - | - | - | 57 | - | 5 | - |
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Orc Crossbow | - | - | - | - | - | - | - | 57 | 5 | 5 | - |
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Orc Scimitar | - | - | - | 3 | - | - | - | 57 | - | 8 | - |
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Ranger’s Dagger | 5 | 5 | - | 8 | - | - | - | - | - | 3 | - |
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Spear Of The Rangers | 3 | 7 | 5 | 5 | - | - | - | - | - | - | - |
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Uruk-Hai Pike | 3 | 7 | 8 | - | - | - | - | - | 3 | - | - |
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Bone Hatchet | 2 | 2 | 5 | - | - | - | - | - | - | - | - |
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Broadsword | - | - | - | - | - | - | - | 16 | 5 | - | - |
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Orc Dagger | - | - | - | - | - | - | - | 16 | 5 | - | - |
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Outlaw’s Dirk | 2 | 2 | 5 | - | - | - | - | - | - | - | - |
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Berserker’s Raiment | - | - | 24 | 12 | 6 | 1800 | - | - | 12 | - | - |
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Bone Armour | - | - | - | 15 | - | 1600 | 12 | - | 18 | 9 | - |
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Durins Plate | - | - | - | - | - | 2000 | - | - | 18 | 36 | - |
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Elven Cloak | - | - | - | 24 | - | 1800 | 15 | - | - | 15 | - |
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Explorer’s Outfit | - | - | - | - | 6 | 1600 | 18 | - | 15 | 15 | - |
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Golden Skin | - | - | 15 | 18 | - | 1600 | 15 | - | - | 6 | - |
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Greatplate of the East | - | - | - | 39 | - | 2000 | 15 | - | - | - | - |
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High Elf Hauberk | - | - | - | - | - | 2200 | - | - | 6 | 48 | - |
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Massive Breastplate | - | - | 12 | - | - | 1600 | 15 | - | 9 | 18 | - |
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Mithril Coat | - | - | - | 6 | - | 1800 | 48 | - | - | - | - |
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Plate Of The Citadel | - | - | - | 9 | - | 1800 | 27 | - | - | 18 | - |
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Protection of Numenorean | - | - | - | 48 | - | 2200 | 6 | - | - | - | - |
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Ranger’s Shroud | - | - | - | - | - | 2200 | - | - | 45 | 9 | - |
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Tracker Plate | - | - | - | - | 3 | 1800 | 12 | - | 27 | 12 | - |
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Warborn Battle Plate | - | - | 12 | - | - | 2000 | 36 | - | - | - | - |
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Goblin Armor | - | - | - | 9 | - | 1100 | - | - | 15 | - | - |
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Hunter’s Skin | - | - | - | 15 | - | 1100 | - | - | - | 9 | - |
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Quilted Armour | - | - | - | 6 | - | 1100 | 18 | - | - | - | - |
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Scale Mail | - | - | 15 | - | - | 1200 | 9 | - | - | - | - |
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Scaut’s Mail | - | - | 12 | 9 | 3 | 1000 | - | - | - | - | - |
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Superior Hauberk | - | - | - | - | - | 1200 | 6 | - | - | 18 | - |
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Garrison Coat | - | - | - | 8 | - | 540 | 3 | - | - | - | - |
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Hunter’s Coat | - | - | - | - | - | 540 | 5 | - | 5 | - | - |
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Leather Armor | - | - | 5 | - | - | 540 | 5 | - | - | - | - |
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Rough Breastplate | - | - | - | - | - | 540 | 8 | - | - | 3 | - |
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Ne’er Do Well’s Coat | - | - | - | - | - | 160 | 5 | - | - | - | - |
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Ancient Numenorean Helm | - | - | 12 | 12 | - | 1170 | 18 | - | - | 12 | - |
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Berserker’s Gaze | - | - | 27 | 12 | - | 1310 | - | - | 15 | - | - |
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Casque Of Pride | - | - | 48 | - | - | 1570 | 6 | - | - | - | - |
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Casque Of The Submerged Isle | - | - | - | - | - | - | - | 130 | 6 | 48 | - |
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Caul of the Forest | - | - | - | 18 | 6 | - | - | 100 | 15 | 15 | - |
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Chieftain’s Gaze | - | - | 18 | - | - | - | 12 | 100 | 12 | 12 | - |
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Easterling Helm | - | - | 6 | 6 | - | 1430 | 42 | - | - | - | - |
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Grey Wizard Hat | - | - | - | 48 | - | 1570 | 6 | - | - | - | - |
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Harad Casque | - | - | - | - | - | - | - | 120 | 12 | 42 | - |
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High Elf’s Helmet | - | - | - | - | 6 | - | 12 | 100 | 18 | 18 | - |
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Hunter’s Guide | - | - | - | - | - | - | - | 130 | 48 | 6 | - |
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Iron Basinet | - | - | - | - | - | - | 48 | 130 | - | 6 | - |
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Orcish Great Helm | - | - | 12 | - | - | - | - | 110 | 27 | 15 | - |
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Swan Helm | - | - | - | 27 | - | 1310 | 15 | - | - | 12 | - |
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War Helm | - | - | - | - | - | - | - | 120 | 42 | 12 | - |
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Arnor Casque | - | - | - | - | - | - | 6 | 60 | 9 | 9 | - |
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Bone Mask | - | - | - | 18 | - | 800 | 6 | - | - | - | - |
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Brutal Helmet | - | - | - | - | - | 830 | 18 | - | 6 | - | - |
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Full Helm | - | - | 18 | - | - | 860 | - | - | - | 6 | - |
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Horseman Helm | - | - | 6 | - | - | - | - | 70 | - | 18 | - |
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Trapper’s Hood | - | - | - | 6 | - | - | - | 70 | 18 | - | - |
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Haradrim’s Scarf | - | - | - | 5 | - | - | 5 | 28 | - | - | - |
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Old Casque | - | - | - | 5 | - | 360 | 5 | - | - | - | - |
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Skull Cap | - | - | 8 | - | - | 360 | 3 | - | - | - | - |
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Light Helm | - | - | - | 5 | - | - | - | 9 | - | - | - |
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Belt Of The Citadel | - | - | 15 | - | - | - | 15 | 100 | 15 | 9 | - |
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Box Of Knowledge | - | - | 18 | 18 | 3 | 1170 | 15 | - | - | - | - |
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Carved Dragon Tooth | - | - | - | - | - | - | - | 120 | 27 | 27 | - |
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Defender Of The Mountain | - | - | - | - | - | - | 27 | 110 | - | 27 | - |
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Drums of Barad-Dur | 6 | 10 | 36 | 18 | - | - | - | - | - | - | - |
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Ent-Draught Calabash | - | - | 9 | 9 | - | 1430 | 36 | - | - | - | - |
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Erebor’s Pride | - | - | - | - | - | - | 42 | 120 | - | 12 | - |
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Fiddle Of The Eldest | - | - | - | 15 | - | - | 9 | 100 | 12 | 18 | - |
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Fine Smoking Pipe | 10 | 10 | - | 48 | - | - | 6 | - | - | - | - |
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Lothlorien Belt | - | - | 12 | 12 | - | 1170 | - | - | 15 | 15 | - |
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Meara’s Reins | - | - | - | - | 6 | - | 9 | 110 | 15 | 24 | - |
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Night Star | - | - | 9 | 15 | - | - | - | 100 | 18 | 12 | - |
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Orthanc delivery | - | - | - | 15 | - | - | - | 110 | 24 | 15 | 12 |
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Palantir of Orthanc | 10 | 10 | 48 | 6 | - | - | - | - | - | - | - |
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Signet of the Barrows | 6 | 10 | - | 42 | 3 | - | 9 | - | - | - | - |
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Silver Harp Of Rivendell | - | - | - | - | - | - | - | 120 | 12 | 42 | - |
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Bone Talisman | - | - | 18 | - | - | 860 | - | - | - | 6 | - |
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Drums Of Moria | - | - | - | - | - | - | 6 | 70 | - | 18 | - |
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Harp of Lothlorien | - | - | - | 18 | - | 860 | - | - | 6 | - | - |
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Hithlain | - | - | 9 | 6 | - | 800 | - | - | 9 | - | - |
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Hobbit Fiddle | - | - | - | 9 | - | - | 9 | 60 | - | 6 | - |
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Shield Of The White Hand | - | - | - | - | - | 860 | 18 | - | - | 6 | - |
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Wizard’s Fireworks | - | - | - | 6 | - | - | - | 70 | 18 | - | - |
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Worn-Out Smoking Pipe | - | - | 9 | - | - | 800 | 9 | - | 6 | - | - |
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Round Shield | - | - | - | - | - | 360 | 8 | - | - | 3 | - |
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Soldier’s Gauntlets | - | - | - | - | - | - | - | 25 | 5 | 5 | - |
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Lightweight Belt | - | - | - | - | - | 112 | - | - | - | 5 | - |
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Traveler’s Boots | - | - | - | 3 | - | - | 3 | 9 | - | - | - |
SET EFFECT |
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SET NAME | EFFECT |
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Initiative of the commander's formation +5.0 (2-Piece Set) / +12.0 (4-Piece Set) during combat. |
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[This Formation] Damage received -1.0% (2-Piece Set) / -2.0% (4-Piece Set) each round. |
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[First 3 Round(s)] This formation's damage received -10.0%. (2-Piece Set) / -24% (4-Piece Set) |
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[This Formation] Damage ignores 8.0% (2-Piece Set) / 18.0% (4-Piece Set) of the target's Defense. |
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[This Formation] Physical Damage received by the commander's formation -5.0% (2-Piece Set) / -12.0% (4-Piece Set) . |
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[This Formation] Burn, Poison, and Focus Damage dealt +5.0%. (2-Piece Set) / +12.0% (4-Piece Set) |
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[This Formation] Physical Damage dealt +5.0% (2-Piece Set) / +12.0% (4-Piece Set) . |
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[This Formation] Damage dealt +1.0% (2-Piece Set) / +2.0% (4-Piece Set) each round. |
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[This Formation] Damage received -10.0% (2-Piece Set) / -24.0% (4-Piece Set) when in the Stun or Madness status. |
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[This Formation] Attack +10.0 (2-Piece Set) / +24.0 (4-Piece Set) during combat. |
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Siege Damage of Commander's formation +5.0% (2-Piece Set) / +12.0% (4-Piece Set). |
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[This Formation] Defense +10.0 (2-Piece Set) / 24.0 (4-Piece Set) during combat. |
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[Commander] Recovery administered +3.0% (2-Piece Set) / +7.0% (4-Piece Set) |
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[First 3 Round(s)] This formation's damage dealt +10.0% (2-Piece Set) / + 24%(4-Piece Set). |
UNIQUES |
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ITEM NAME | STATS 1 | STATS 2 | STATS 3 | STATS 4 | |||
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Aeglos | [Commander] Command +30 | [Commander] Attack +4 | [Unit] Attack +6 | [Unit] Defense +6 | ? For each allied Men unit present, this formation's damage dealt increases by 2.0% each round. Stacks up to 5 time(s). For each Elves unit present, this formation's units recover 30.0% HP once each round. |
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Anduril | [Commander] HP +215 | [Commander] Attack +6 | [Unit] Attack +4 | [Unit] Defense +4 | ? This formation's unit recovers 25.0% ➡ 150.0% HP each round. Men units in this formation take normal attacks in the place of 1 allied formation(s). |
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Axe Of The Clerk | [Commander] Command +20 | [Commander] Attack +4 | [Commander] Defense +5 | [Unit] Defense +5 | ? From Round 4 onward, Dwarves Ranged unit in the Commander's formation have a 16.7% ➡ 100.0% chance to deal maximum damage each round. |
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Balins Axe | [Commander] HP +215 | [Commander] Attack +6 | [Commander] Defense +4 | [Unit] Attack +4 | ? Gimli gains the following effects in sequence: Attack reaches 50: Damage dealt +6.0%. Attack reaches 100: Damage dealt +6.0%. Focus reaches 50: Gains Pursuit. |
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Barrow Blade | [Commander] Command +20 | [Commander] Focus +4 | [Commander] Defense +4 | [Unit] Defense +6 | ? This formation's units recover 10.0% ➡ 60.0% HP once each round. If this formation is formed of Hobbits, recovers and addtional 60.0% HP. |
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Black Arrow | [Commander] HP +215 | [Commander] Attack +6 | [Commander] Defense +4 | [Unit] Attack +6 | ? From round 6 onward, the Commander's attacks ignore 36% of enemy's defense stat |
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Black Chargers Reins | [Commander] HP +215 | [Commander] Focus +6 | [Commander] Defense +4 | [Unit] Attack +4 | ? After using normal attacks, Khamûl's Attack and Focus increase by 4.0 (stacks with each attack). |
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Black Sandstorm | [Commander] Command +30 | [Commander] Focus +6 | [Unit] Attack +4 | [Unit] Defense +6 | ? Increases Physical Damage dealt by this formation's Orcs units by 12.0%. Reduces Physical Damage received by this formation's Evil Men units by 12.0%. When Allied Beasts are present, increases Poison Damage dealt by this formation by 20.0%. |
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Bladed Bow | [Commander] HP +180 | [Commander] Attack +6 | [Unit] Attack +5 | [Unit] Defense +4 | ? [Commander] Normal attacks inflict an additional 125.0% Physical Damage |
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Bone Spear Totem | [Commander] Command +20 | [Commander] Focus +6 | [Commander] Defense +4 | [Unit] Defense +4 | ? Increases Sharku's Attack, Focus, and Speed by 6.0 when your army includes Raider. |
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Bow Of Imladris | [Commander] HP +215 | [Commander] Attack +4 | [Unit] Attack +6 | [Unit] Defense +4 | ? This formation's units gain the following effects according to race: [Elves] Damage dealt increases by 6.0%. [Men] Damage received reduced by 4.0%. [Dwarves] Gains Madness Immunity. |
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Bow Of The Galadhrim | [Commander] HP +145 | [Commander] Attack +6 | [Unit] Attack +5 | [Unit] Defense +5 | ? [Commander] Normal attacks inflict an additional 125.0% Physical Damage |
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Brown Wizard Hat | [Commander] HP +180 | [Commander] Focus +6 | [Unit] Initiative +2 | [Unit] Defense +6 | ? This formation's Beasts units recover 150.0% HP once each round. |
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Brutal Axe | [Commander] Command +20 | [Commander] Attack +6 | [Commander] Defense +6 | [Unit] Defense +6 | ? Increases the damage dealt by this formation's Orcs or Trolls unit(s) by 12.0% when attacking. From round 8 onward, this formation's Orcs or Trolls units recover 300.0% HP each round when defending. |
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Calamity | [Commander] HP +145 | [Commander] Attack +6 | [Commander] Defense +6 | [Unit] Defense +6 | ? Each round, 1 enemy formation(s) have a 30.0% chance to succumb to Madness |
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Casque Of Command | [Commander] Command +30 | [Commander] Attack +4 | [Unit] Attack +6 | [Unit] Defense +4 | ? Increases damage dealt by this formation's Orcs and Trolls units by 18.0% when battling on Structure Land. |
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Corsairs Bow | [Commander] Command +20 | [Commander] Defense +5 | [Unit] Attack +6 | [Unit] Defense +5 | ? [Against 1 Enemy Formation Unit(s)] Burn Damage received +15.0% when your army includes Corsair. |
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Crimson Axe | [Commander] HP +215 | [Commander] Attack +4 | [Commander] Focus +6 | [Unit] Attack +4 | ? [This Commander] Burn Damage dealt +6.0% after causing Burn Damage (up to 10 stacks) |
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Crimson Blade | [Commander] HP +215 | [Commander] Attack +6 | [Commander] Defense +6 | [Unit] Attack +4 | ? Increases the Physical Damage dealt by this formation's Commander by 3.0% when this formation receives damage. Stacks up to 5 times. |
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Crown Of Elendil | [Commander] Command +30 | [Commander] Attack +6 | [Unit] Attack +5 | [Unit] Defense +5 | ? Upon dealing damage, has a 50.0% chance to increase damage dealt by this formation's Men by 3.0% until the end of battle. Stacks up to 20 times(s). |
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Crown Of Shipwright | [Commander] Command +30 | [Commander] Focus +6 | [Commander] Initiative +2 | [Unit] Attack+5 | ? This formation's units recover 150.0% HP once each round for 5 rounds. This effect lasts till the end of combat when battling on Crossings |
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Crown Of The Dead | [Commander] Command +30 | [Commander] Focus +5 | [Unit] Attack +6 | [Unit] Defense +5 | ? On Round 1, deals 1200.0% Focus Damage once to 1 enemy formation(s), and inflicts Madness on the target for 1 round. |
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Dark Staff Of Power | [Commander] HP +215 | [Commander] Focus +6 | [Unit] Attack +4 | [Unit] Defense +6 | ? [Commander] Normal attacks inflict an additional 120.0% Focus Damage |
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Dol Amroth Bulwark | [Commander] Command +20 | [Commander] Attack +4 | [Unit] Attack +6 | [Unit] Defense +6 | ? At the start of each round, this formation's Men units have a 100.0% chance to dispel a random debuff when defending. |
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Doom-Forged Maces | [Commander] HP +180 | [Commander] Attack +6 | [Commander] Focus +5 | [Unit] Defense +4 | ? At the start of each round, if allied Trolls are present, the next instance of damage received is reduced by 36.0%. |
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Ebony Pike | [Commander] Command +20 | [Commander] Attack +6 | [Unit] Attack +5 | [Unit] Defense +5 | ? [Against 1 Enemy Formation(s)] Damage dealt -6.0%. [Against 1 Enemy Formation(s)] Damage dealt reduced by an additional 2.0% for each allied Dwarves, Men, or Elves unit type present. Stacks up to 3 times. |
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Eviscerator | [Commander] Command +20 | [Commander] Focus +6 | [Unit] Attack +5 | [Unit] Defense +5 | ? Increases the damage dealt by this formation's Reaper by 12.0%. Random Melee Units in 1 formation(s) take(s) normal attack damage on behalf of Reaper (ineffective if no allied melee units remain). |
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Fang Of The East | [Commander] HP +180 | [Commander] Attack +4 | [Commander] Defense +4 | [Unit] Attack +5 | ? In the first 4 rounds, reduces this formation's units' damage received from Mounted Units by 4.0% ➡ 24.0%. |
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Fellbeast reins | [Commander] Command +30 | [Commander] Focus +6 | [Unit] Attack +6 | [Unit] Defense +4 | ? The Witch-king gains the following effects in sequence: Focus reaches 50 ➡ The Commander's formation has a 20.0% chance to deal maximum damage each round. Attack reaches 100➡ The first instance of damage dealt by the Commander's formation +50.0%. Initiative reaches 60➡ The Commander's formation has a 8.0% chance to receive Follow Up each round." |
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Firefoots Reins | [Commander] Command +30 | [Commander] Attack +6 | [Unit] Attack +4 | [Unit] Defense +4 | ? Éomer and his formation unit gain the following effects in sequence: Initiative reaches 30: The next instance of damage dealt by Éomer +30.0%. Initiative reaches 50: Mounted Units in Éomer's formation prioritize attacks on enemy Ranged units. |
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Forsaken Scythe | [Commander] HP +145 | [Commander] Attack +6 | [Commander] Focus +6 | [Unit] Attack +4 | ? The Commander's formation gains the following effects in sequence as Adûnae's stats increase: Attack reaches 50: Damage dealt +4.0%. Attack reaches 100: Damage dealt +4.0%. Focus reaches 50: Damage received -4.0%. Focus reaches 100: Damage received -4.0%. |
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Giant Axe | [Commander] HP +215 | [Commander] Attack +4 | [Commander] Focus +4 | [Commander] Defense +4 | ? Mountain-Bound: [Agzok] Damage dealt +2.5% - 15.00% when battling on Stone producing land. |
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Gift Of The Forest | [Commander] HP +215 | [Commander] Attack +6 | [Commander] Focus +6 | [Unit] Defense +4 | ? The Commander restores 100.0% HP to this formation's units once each round. Has a 60.0% chance to dispel 1 debuff. If this formation is formed of Ents, this effect triggers one more time. |
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Glandring | [Commander] Command +30 | [Commander] Focus +4 | [Unit] Attack +5 | [Unit] Defense +5 | ? Damage received by the Commander's formation -2.0 ➡ 12.0%. |
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Grimas Dagger | [Commander] Command +20 | [Commander] Attack +6 | [Commander] Focus +4 | [Unit] Defense +4 | ? Each round, 1 enemy formation have a 2.0% ➡ 12.0% chance to succumb to Madness. |
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Hadhafang | [Commander] Command +30 | [Commander] Focus +5 | [Unit] Attack +4 | [Unit] Defense +5 | ? [Arwen] Recovery effectiveness +15.0% and Focus Damage dealt +15.0% when the army includes both Elves and Men |
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Hardy Buckler | [Commander] Command +30 | [Commander] Attack +4 | [Commander] Defense +4 | [Unit] Defense +6 | ? Reduces damage received by this formation's Melee Units by 6.0%. Increases damage dealt by this formation's Ranged Units by 6.0%. The above effects gain 6.0% for each allied Dwarves unit present. Stacks up to 3 times. |
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Horn of Helm Hammerhand | [Commander] Command +30.0. | [Commander] Attack +6.0. | [Commander] Initiative +2.0. | [Unit] Attack +6.0. | ? Grants the following effects according to Helm's stats: Attack reaches 80: Damage dealt by the Commander's formation unit +9.0%. Command reaches 450: Damage dealt by 3 allied formation units + 6.0%. |
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Longbow Of The Ranger | [Commander] Command +20 | [Commander] Attack +6 | [Unit] Attack +4 | [Unit] Defense +4 | ? In the first 2 rounds, Faramir and this formation's Ranged Units gain Initiative, and their damage dealt is increased by 10.0% ➡ 60.0%. |
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Marchwarden Bow | [Commander] HP +145 | [Commander] Attack +4 | [Unit] Attack +5 | [Unit] Defense +5 | ? Elf units in the Commander's formation gain Initiative and their Defense +3.0 ➡ 18.0 when battling on wood land. |
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Mask Of The Beholder | [Commander] Command +20 | [Commander] Attack +5 | [Commander] Defense +4 | [Unit] Defense +5 | ? This formation's Beasts unit normal attacks have a 5.0% ➡ 30.0% chance to inflict Madness on enemy units for 1 round. |
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Messenger | [Commander] Command +20 | [Commander] Attack +5 | [Unit] Attack +6 | [Unit] Defense +6 | ? Reduces damage received by this formation's Mounted Units by12.0%. In the first 5 rounds, this formation's Fallen have a 100.0% chance to Protect 1 allied formation(s) each round, and damage received is reduced by an additional 6.0%. |
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Mirkwood Crown | [Commander] HP +215 | [Commander] Attack +6 | [Commander] Defense +4 | [Unit] Defense +6 | ? Reduces damage received by this formation's Elves units by 18.0% when battling on wood land |
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Morgul Scythe | [Commander] Command +30 | [Commander] Defense +5 | [Unit] Attack +4 | [Unit] Defense +5 | ? [First Round] [Against Mouth of Sauron and 1 Enemy Commander(s)] 60.0% chance of being stunned for 3 rounds. |
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Morgul Staff | [Commander] HP +215 | [Commander] Focus +6 | [Commander] Defense +5 | [Unit] Defense +5 | ? [Commander] 40.0% chance for Focus Damage dealt +5.0% when dealing Focus Damage. Can stack 5 time(s) |
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Moria Helmet | [Commander] Command +20 | [Commander] Attack +6 | [Unit] Attack +4 | [Unit] Defense +6 | ? Increases the damage Balin and this formation's Dwarves units deal to Orcs and Dragons by 12.0%. |
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Mystic Touch | [Commander] Command +0 | [Commander] Focus +6 | [Commander] Initiative +2 | [Unit] Defense +5 | ? Glasha's Poison Damage dealt +3.0% after an allied unit deals Poison Damage Stacks up to 10 time(s) and lasts till the end of combat |
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Narsil | [Commander] Command +30 | [Commander] Defense+4 | [Unit] Attack +6 | [Unit] Defense +6 | ? 30.0% chance for the target to succumb to Madness after each normal attack when your army is composed of only Men. Lasts for 1 round. Has a 50.0% chance to dispel a buff from the target when your army is composed of Men and Elves. |
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Narya Ring Of Fire | [Commander] Command +30 | [Commander] Focus +6 | [Unit] Attack +5 | [Unit] Defense +5 | ? After the Commander launches normal attacks, deals 60.0% Physical Damage once and 60.0% Focus Damage once. Reduces this formation's damage received by 6.0% when the enemy army includes Orcs. |
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Nenya Ring Of Water | [Commander] HP +145 | [Commander] Focus +6 | [Commander] Defense +6 | [Unit] Defense +6 | ? Each round, for the first 2 instances of Focus Damage dealt by Galadriel, gain Follow-up Healing: restores 120.0% HP to the Commander's formation unit once. |
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Nocturne | [Commander] HP +180 | [Commander] Attack +6 | [Unit] Attack +5 | [Unit] Defense +4 | ? The target of each normal attack suffers one of the following effects: Defence -6.0 for 1 round Attack -2.0 for 1 round Receives 120.0% Physical Damage once |
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Oakenshield | [Commander] HP +215 | [Commander] Attack +6 | [Commander] Defense +6 | [Unit] Defense +4 | ? Increases Thorin's damage dealt by 10.0% when fighting Orcs and Uruk-hai units. Reduces this formation's damage received by 6.0% when the enemy army includes Orcs. |
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Plunders Flame | [Commander] Command +20 | [Commander] Attack +6 | [Unit] Attack +6 | [Unit] Defense +4 | ? [Each Round] [Against 1 Enemy Formation Mounted Units] 24.0% chance to succumb to Madness. |
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Rageblade | [Commander] HP +215 | [Commander] Defense +4 | [Unit] Attack +4 | [Unit] Defense +4 | ? When your army is composed of only Uruk-hai units, this formation's units ignore 4.0% ➡ 24.0% of target's Defense when attacking, but their Defense is also reduced by 2.0 ➡ 12.0. |
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Razor Shoulder Armor | [Commander] Command +22.0. | [Commander] Initiative +4.0. | [Unit] Defense +6.0. | [Unit] Attack +6.0. | ? Damage dealt by the Commander's formation unit to targets affected by Stun or Madness +5.8% - 35.0%. |
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Red Arrow | [Commander] Command +30 | [Commander] Attack +4 | [Commander] Defense +4 | [Unit] Defense +4 | ? When your army is composed of only Men, increases the recovery received by up to 1 allied formation unit by 4.0% ➡ 24.0%. |
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Rohans Refuge | [Commander] HP +180 | [Commander] Attack +4 | [Commander] Defense +5 | [Unit] Defense +4 | ? In the first 4 rounds, reduces Ranged Damage received by this formation's Melee Units by 5.0 ➡ 30.0%. |
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Shield Of The East | [Commander] Command +30 | [Commander] Defense +4 | [Unit] Attack +6 | [Unit] Defense +6 | ? [Unit] Damage (Evil Men) +5 [Unit] HP (Evil Men) +5 |
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Sindar Scepter | [Commander] Command +20 | [Commander] Focus +6 | [Unit] Attack +4 | [Unit] Defense +6 | ? Every 2 round(s). this formation's units recover 300.0% HP once, and their Defense increases by 6.0. Lasts for 1 round(s). |
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Skull Banner | [Commander] Command +30 | [Commander] Focus +4 | [Unit] Attack +4 | [Unit] Defense +4 | ? Increases the Defense of this formation's Orcs units by 1.6 ➡ 10.0 (effect modified by Commander's Focus stat). |
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Smiths Gift | [Commander] Command +30 | [Commander] Focus +6 | [Commander] Defense +5 | [Unit] Attack +5 | ? For the first 2 rounds, increases the Attack and Focus of 1 enemy Commander(s) by 6.0 each round. From round 3 onward, Attack, Focus, and Initiative -6.0 each round. Stacks each round and cannot be purified. |
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Snowmanes Reins | [Commander] Command +30 | [Commander] Defense +4 | [Unit] Attack +6 | [Unit] Defense +4 | ? Reduces damage received by this formation's Light Cavalry, Outrider, Cavalier, and Marshal by 25.0%. |
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Stalkers Bow | [Commander] HP +180 | [Commander] Focus +6 | [Commander] Initiative +2 | [Unit] Attack +6 | ? [Round 1] [Against 1 Enemy] Deals 1500.0% Poison Damage. [Prioritizes Enemy Ranged Units] [Against Enemy Ranged Units] Poison Damage received +6.0%. The effect lasts till the end of combat |
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Star Glass | [Commander] HP +215 | [Commander] Defense +4 | [Commander] Initiative +2 | [Unit] Defense +5 | ? In the first 2 rounds, this formation has a 70.0% chance to Evade all damage when the enemy army includes Orcs. |
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Stewards Coronet | [Commander] HP +145 | [Commander] Attack +4 | [Unit] Attack +6 | [Unit] Defense +6 | ? Reduces damage received by this formation's Militia, Spearman, and Guard of the Tower by 25.0% |
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The Serpents Banner | [Commander] Command +30 | [Commander] Focus +4 | [Unit] Attack +6 | [Unit] Defense +6 | ? From Round 6 onward, Attack of the Commander's formation +30.0. |
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Tiara Of The Fallen Queen | [Commander] Command +20 | [Commander] Focus +6 | [Unit] Attack +6 | [Unit] Defense +6 | ? When enemy army includes Men, Berúthiel's Focus increases by 6.0, and this formation's damage dealt increases by 12.0%. |
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Tribal Mortal Bond | [Commander] HP +180 | [Commander] Attack +6 | [Commander] Defense +6 | [Unit] Attack +5 | ? During combat, increases Commander Attack by 15.0. If the enemy army includes Orcs, Attack increases by an additional 10.0. |
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Twin Axes | [Commander] HP +215 | [Commander] Attack +4 | [Unit] Attack +4 | [Unit] Defense +4 | ? [Dwalin] Normal Attacks have a 20% chance of Damage dealt +16.6% ➡ 100.0% |
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Twin Daggers | [Commander] HP +180 | [Commander] Attack +4 | [Commander] Defense +4 | [Unit] Defense +5 | ? In the first 3 rounds, this formation has a 15.0% ➡ 90.0% chance to gain Follow Up when your army is composed of only Evil Men. |
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Ugluks Cleaver | [Commander] HP +145 | [Commander] Attack +6 | [Unit] Attack +6 | [Unit] Defense +4 | ? Deals 60.0% - 180.0% additional Physical Damage to targets after using a normal attack. |
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Vilya Ring Of Air | [Commander] Command +30 | [Commander] Attack +5 | [Unit] Attack +6 | [Unit] Defense +5 | ? After launching normal attacks, deals 70.0% Damage once to 1 Enemy Formation(s), and inflicts Pursuit. |
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White Tower Shield | [Commander] Command +30 | [Commander] Attack +4 | [Unit] Attack +4 | [Unit] Defense +4 | ? From Round 6 onward, Damage dealt by Men unit in the Commander's formation +40.0%. |