Flying

Damage received from Melee Units -20.0% and damage received from Ranged Units +20.0%. Normal attacks can target any Enemy Units.

Vile Stench

Normal attacks inflict Poison on the target, dealing 30.0% Poison Damage (Continuous) to the target every round for 2 round(s).

Flying Army

When an army consists entirely of Flying Units, it will become a Flying Army. Flying Armies can traverse terrain and bypass obstacles. Flying Armies will consume extra Stamina when moving beyond the Influence range of your affiliated structures. When a Flying Army’s Stamina is below 100, its damage dealt decreases by 50.0%, and its normal Ranged damage taken increases by 30.0%.

IV

Fellbeast

Beasts

Large

Supply:

20

Damge

220

~ 360

Attack

60

Initiative

19

March Speed

SS

HP

1040

Defence

40

Siege

D

Grain

9335

Ore

10465

Wood

0

Coins

1

Time x Full Formation

18.0